Murf was where? On Gameranx, writing about Rocket League (PS4)

Gameranx, “Rocket League for PS4 Hands-On Preview”

Over the past week, I had a chance to play the closed beta of the upcoming sports/racing/multiplayer hodgepodge that is Rocket League on my Playstation 4. I absolutely loved the experience and decided to share a few words over at Gameranx. I’d really appreciate it if you follow the link and give me a comment over there.

I am really bad at the game, but I only had fun. I really hope to see some of you pick it up too once it releases later this summer. Even if we are all bad, it would be fun to form a team. The game plays on its sport (soccer, specifically) lineage a lot, so I imagine there will be lots of community teams and tournaments. I think it’ll be a lot of fun.

Here’s my only good play and one I totally lucked into by accident:

Continue to Gameranx …

#NBI2015: A Boat Ride Through Hell #NBI2015Safari

For my own Screenshot Safari challenge for this years Newbie Blogger Initiative, here is my third entry, for The Scariest Places Category. (Don’t worry: I am disqualifying myself from competing, just not participating.)

EverQuest was a game with consequences. Dying meant running back to your body to collect your things. It also meant experience loss. Death had a weight rarely seen since in other MMORPGs. When you add in the dangers of riding the boat on a 56K connection prone to interruption by your aunt or grandmother calling, then you get the scariest place imaginable:



I never knew what to expect when riding that damn boat. It took forever, first of all, but I wasn’t sure if I would stay online. Often if I lagged or things went awry, I would return either half-drowned or floating lost in the Ocean of Tears, a fitting name.

It wasn’t just that. At the time, I was a low level character with almost no knowledge of the game. Seeing all of the creatures and monsters that would easily kill from the relative safety of the boat gave the ride a theme park like feel. Only, with the very real chance that a mishap could lead to me swimming to the wrong shore and to most certain death.

I loved it, but damn was it scary riding that boat!


Don’t let this one speed away: Ravalation’s SWTOR Giveaway!

Ravalation, “SWTOR speeder giveaway”

Ravalation is giving away Speedsters in Star Wars: The Old Republic if you answer a few questions in the comments here. I have never had any interest in SWTOR, but I love when bloggers are excellent to one another, so I thought I would signal boost.  If you are a Star Wars: The Old Republic fan, think you may be one day, or just love participating in giveaways, enter! While you are at it, follow Ravalation’s blog. She’s an excellent writer, blogger, and totally worthy of your time/attention.

Continue to Ravalation …

Talkback Challenge #3: I, Gamer. #NBI2015

For this year’s Newbie Blogger Initiative, the Talkback Challenge will be a single topic each week in which bloggers are encouraged to respond however they see fit. This is my answer.

Question: What made you a gamer? 

In a lot of ways, my post series last month, Murf Versus 27, went a long way toward answering this week’s Talkback Challenge. Instead of rehashing or typing up anything original, I have decided to share a few of my favorite posts from the event, along with a few choice quotes:

It would be easy for anyone to fall in love with gaming if their first game was something as spectacular as Super Mario Bros. on the Nintendo Entertainment System. Mine was, so I fell hard. More than that, gaming has been such an essential part of so many childhoods, that I have trouble demarcating the two. For me, games and childhood are symbiotic forces, and I am not entirely sure where one begins and the other ends. – Let there be Mario.”

My parents bought our first computer when I was only five years old. It was a Compaq and the only time my parents have ever purchased new technology without my input. I imagine my father bought it either for work or because of coworkers. I’m not certain; I have never asked. – System Requirements? What are those?”

Ultima Online was by no means a perfect game, but it was a perfect game for the moment and the perfect MMORPG to introduce me to a broader, more social kind of online gaming. Looking back, I cherish the game and my memories of it absolutely. It was a different world in which I lived many lives – that’s saying something for a teenager who hadn’t left the South yet. – “All the Shard’s a stage, and all its players actually humans. (Part I)”

One by one, the game began to click with each of us. The chaos of Morrowind’s confusion yielded to a neat, self-imposed sense of order. We began making our own goals and plans. We developed different interests, followed different pursuits, and mastered different areas of the game. And then we talked about our adventures, over and over again, each with something new or exciting to tell from their own unique perspective. – “To Morrowind”

As for the games themselves, I won’t stop playing. At this point, I really can’t. They are ingrained in my DNA and to play videogames is part of my being. – Reflections of a Modern Gamer”

Gaming-Based Physical Therapy

One of my favorite topics is using games in ways that aren’t necessarily intended to entertain. You may recall my write up on the tech company Knack from a while ago. In it, I discussed how the company was using games as a replacement for the traditional means of surveying and interview used to hire new workers. Today, I learned about another fascinating use for games:

In a nutshell, simple games using exercises typically to physical therapy to play them. Its an attempt to solve the problem of how boring and tedious physical therapy can be for patients, and the aim is help people for more engaged and involved in doing these motions to better their health.

I thought it was a brilliant solution and one worth sharing. While games are often an artform, they also can be a valid tool to help people with certain problems!